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Welcome to SpecialBanana

Your gateway to the BananaTown universe. Sign in to manage your account, connect with friends, and explore.

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🔄 Updates

v0.3.0

Friend System Online

Add friends, see who's online, real-time notifications via WebSocket.

v0.2.0

Vehicle Physics

Custom vehicle movement, steering replication, and suspension sync.

v0.1.0

Initial Launch

Core authentication, user accounts, and admin panel.

v0.0.1

Project Setup

Backend API, database schema, and WebSocket infrastructure.

v0.4.0

Map System

Interactive world map with zone markers, fog of war, and player tracking.

v0.5.0

Chat System

Global and private chat channels with emoji support and message history.

v0.6.0

Inventory System

Item management, equipment slots, drag & drop UI, and item trading.

v0.7.0

Achievements

Player milestones, badges, XP rewards, and progress tracking system.

🗺️ Roadmap

Phase 1

Foundation

Core systems, user accounts, friend system, and authentication.

Phase 2

World Building

Map expansion, vehicles, dynamic environment, and weather system.

Phase 3

Community

Guilds, events, competitive modes, and leaderboards.

Phase 4

Economy

Trading, crafting, marketplace, and player-driven economy.

Phase 5

Launch

Public release, marketing campaigns, and global servers.

📰 News

Mar 2026

Website Launched

Our new website is live! Manage your account and stay connected.

Feb 2026

BananaTown Alpha

The first alpha build is available for internal testing.

Jan 2026

Development Begins

The SpecialBanana team starts building BananaTown from scratch.

Dec 2025

Vehicle System Reveal

First look at custom vehicle physics with steering and suspension sync.

Nov 2025

Map Preview

Sneak peek of the BananaTown world map with dynamic weather zones.

Oct 2025

Community Event

First community playtest event with over 100 participants.

Sep 2025

Patch Notes v0.2

Bug fixes, performance improvements, and UI polish across all systems.

Aug 2025

Team Expansion

New developers joined! Expanding backend infrastructure and game systems.